Unbind

by OpTheFlavour

Uncensored Windows Linux Android
Versionv2026-06-02
EngineUnity
Released2026-06-02
Updated2026-06-05
LanguageEnglish

Ever wanted to play as a cute gyaru fox girl that gets in trouble? You came to the right place! Face tons of different enemies that will stop you from reaching the end. Tying you up, teasing you, recruiting you, everything goes... Every floor is randomly generated for infinite fun! This game is still in early development, there are 6 levels planned and dozens of enemies waiting for a new players.​

v2026-06-02 Tentacle level finished Changed the tentacle level to have different variants 3 new outfits 12 new secret outfits Miscellaneous sprite fixes Fixed some text Corrected the behavior of the mimic chest in the latex level so it keeps your current bunny suit if you have one. If you have a Cerebera bunny suit you'll keep it. v2026-05-04 New status menu where J can cleanse all the debuffs for a cost. Different debuffs have different costs. Use the TAB button to open this menu or press the "hamburguer" button next to the pause button. Blue flames no longer remove random debuffs are instead used as a currency New Home menu : after losing, instead of returning to the main menu you will instead return to the home. Its mostly a menu with important stuff and lets you keep your current outfit. Home option: outfit selection. After collecting an outfit for the first time, it will get unlocked in this menu at home (when a save system exists). Allowing J to strut into the dungeon all fancy.Each outfit can be unlocked in the home screen by seeing the outfit in the dungeons once. New save system. Works just like well... a save system. Autosaves between level loads for now Start menu allows you to continue the last save or start a new one Seeded Levels. All levels are now seeded so backing out wont change the consequences of your actions. Yes, even the level selection picks are seeded. Added level variants to the latex level The player can now lose on purpose on mimic chests and some traps(like vacbeds) by trying to move on them The player can now pause the game on the level picker scene by pressing escape 1 new enemy for the latex level (also appears in some other variations) DEMO ONLY : Increased the demo max floor to 10(might go up as more content is implemented). I found out later that the demo had no floor limit due to the build being wrong(oops) DEMO ONLY : After reaching the last floor the player can return to home to change the outfit. It will also remove all the debuffs. Fixed an issue where the Fox jailer debuff would try to stack and crash the game. Other minor bugfixes v2026-04-13 The latex level mimics now give a specific transformation The latex level chests now have specific sprites Reduced the spawnrate of enemies in the latex level Added 2 new enemies to the latex level
steelfury666 2026-05-10
As for the version v2026-05-04 I can say this one is really promising turn based RPG game with a lot of kinky stuff, yet too chaotic for now - there are no istructions, no clear indicators what is what and how exactly works. You can work some basics on your own, but when mixing multiple stuff it becomes impossible to understand what is going on. Even though, great work and lets hope that some clarification will be provided in future updates
Gyglov 2026-05-06
I played the Patreon version on May 4, 2026, and my Windows antivirus was complaining about something, but after googling, I realized it was a signature issue. Even if I built my own program, Windows could find the virus, even though it was only three lines of code. The game doesn't have much content yet, but it's really excellent, and I hope there will be much more in the future. 4 stars, I really like the foxes.
Rat-attack 2026-05-05
[Based on v2026-04-28 Itch web Demo] Firstly I didn't use the v2026-05-04 patreon version that's linked in the thread due to a lot of comments reporting either false positives or real positives, so I went to the Itch page and played the web version. Which honestly if I have to TLDR it: Good Early Version of Kinky Dungeon: Big Assets Fox Girl Edition. (still no sex though ;- From what I could tell in the game there is currently: 2 level types, 2 Proper enemies split between the two level types of fox haus and latex factory (with +1 that is reskinned being on latex factory), 2 mimics variations (again 1 variation per level type), 8 kinky/bondage fly around enemies (blindfold, foxtail, rope, latex doll egg, armbinder, horny horns seem to rarely spawn, vibrators oh and null bulge) and 3 traps...kinda. (generic temp vibrator, latex bed, latex floor quickslime) Before I realized this I thought "wow there's a bit there" then after a while "oh wait....there's not much really but it seems decent albeit easy" as yeah the only things that post any threat to you are the 2 proper enemies as they cause game overs. That doesn't mean everything else isn't an issue but it feels like you can easily ignore them (except the quickslime if you want to keep your chosen outfit since you can't revert it's changes) as once they are applied to you....you can just spent some blue wisps to get rid of them. But if you choose to just not they (mostly) do nothing to hinder you even if you get hit by multiple of them. (only the latex proper enemies do/change something if you get hit by two) Since they just increase your arousal a bit which also is kinda a % bar of how likely you are to fail to struggle out. So as long as that thing is 0 (aka no tail wagging which is a nice touch) you are invincible basically. Where my mostly comes into play is with the vibrator's, null bulge, laxtex doll egg, horny horns and the foxtail bondage/kink enemies as they increase your arousal or block it from decreasing. As a result these items can easily mean you want to use the blue wisps you gather (which can only be gotten from chests that sometimes only have 1 per floor as the floors generally are REALLY small be default) be used purely on getting rid of those once/if they attach to you. Spoiler: My semi guide for you I should mention that how I found the game to be easily broken is by following these simple steps, always go diagonal, (as enemies only move in 4 directions so you increase distance) only get rid of those bondage/kinkly items and if possible always choose the level type that has lots of chests or bigger level since while low arousal you instantly escape anything struggle wise. Oh also quickslime you never want to try to trudge through if it's 4 squares long, 3 is the most you can get through without going under. Oh I should also mention that to get rid of a bondage/kinky item or even escape if you can't struggle free, you hit tab or the = symbol with an extra line at the top, select what you want gone, then click and HOLD it until it is removed.....as long as you have enough blue wisps. (green wisps remove roughly 50% your arousal I think) If you play it carefully of dodging everything or only the important stuff that actually affects you then you should have plenty of blue wisps accruing....if not you'll always be short of them since again usually it's 1 chest per floor I've noticed which has 1-2 possible wisp amount in it. The worst thing to get caught by is the latex doll egg since that costs the most to get rid off. Anyway to go back to the review itself, if you've played kinky dungeon, especially older versions this feels similar state wise to it although again the focuse is clearly on the big asseted fox girl you play as. There isn't any animations but there is some basic sound effects and panting for arousal. However it is extremely easy to just not lose in this as a result of how easy it is to get nearly everything applied onto you or avoid it by going diagional (you can't fight back unless struggling) as long as you don't get hit by those 5 bondage/kinky items. The game also don't have a lot of enemies at times (usually in the fox haus for me) and so you can go around the entire floor at max arousal and not meet an enemy to take you to the jail floor. So in short the game badly needs some re-balancing to become challenging, this can be by making the kinky/bondage items actually work (rope is meant to make it harder to struggle I believe, armbinder is meant to make you slower, Blindfold does work but I feel like it's too big view wise still) along with having a way to fight back if they are made to be able to go diagonal (along with actually losing you rather than being heat seeking missles that find you across the map once you trigger them which sometimes occured) and finally more actual enemies spawn in be them spawning in when you hit max arousal and none are around or just because the amount of them goes below a certain number for too long, oh and also make it so traps increase arousal more since they do so little and you can easily get to 0 arousal from spamming left-right in one spot. I would also like hints for how to get each outfit as I unlocked 5 outfits (I think as it seems refreashing the page loses those unlocks) but still had 7 left to unlock with two of those appearing to be duplicates with different colours (possible 4 actually) so I might only be missing 3 but I have no idea what I'm missing to unlock them. Anyway yeah this is one to watch it's progress as for now it's too easy and is very short but fun if you wanted a simpler/easier kinky dungeon experience and is definitely a bit buggy/unbalanced in it's current state that makes it so I rate this as an "it's nice but okay nice" rather than it's good. (animations more than just the arousal tail would help that and even do one better than kinky dungeon as a result) PS No sex content just bondage and kinky stuff ;-; but I hear tentacles are coming soon

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