Parasite Black

by Damned Studios

Uncensored Windows Linux Mac Android
Versionv0.179
EngineRen'Py
Released2025-01-26
Updated2026-04-09
LanguageEnglish

Parasite Black is a mature, dark fantasy adult RPG sandbox game, with turn-based combat and VN style sandbox exploration, set in the world of Mirnos , a world under the fierce onslaught of a dangerous, bizarre race known as the Demorai . Born into the Kingdom of Alderay , you're sent on a suicide mission that should have cost you your life. Instead, you've been blessed with a second chance... Or rather cursed. But with your newfound "gift", you may just be able to turn the tides of war and save the realm from the clutches of the Demorai! Spoiler: Features & Trailer Features: Thoroughly developed lore of a large, dark fantasy world open to exploration. An ample choice of classic and unique fantasy characters to romance or join you on your adventures. Unique turn-based combat system. Plenty of adult content to spice up your adventures!

v0.177 - 0.179 N/A v0.176 started a process of transitioning the game from using movie animations towards using sprite-based animations: for now about a couple dozen characters have the new battle animations, more to come. fixed a loving kiss of death skill causing an error on use fixed a bug with girl troubles quest, asking divine about each girl caused an error on repeat fixed a bug with assassin/valchek smoke bomb skill causing an error fixed a bug with nyx romance not triggering if you have "Failed" the slavemaster quest improved save update code in various ways: skill point recalculation and more fixed a bug with mc & markus staying transformed after the Beast of Novaras quest fixed "zanzibat" character entry causing error on loading a game fixed plenty typos all over the game fixed elena's poisoned fangs skill to no longer cause a crash on use other smaller fixes/tweaks v0.175 big stuff: - new act 2 quest: The Beast of Novaras - multiple sex scenes as a part of the new quest - new area: Hamun spa, a bathhouse with corresponding services - new area: Hamun Arena with 10 battles to beat and a boss fight to tackle - Sypha as a party character, with her own skillset - new characters: Luna, Garen, Yarrick, Lord Zanzibat and more - TRANSLATION SUPPORT. Two translations now ship with the game: spanish and chinese. Both should be about 99% complete. Smaller additions/tweaks: - new fort sebastian battle map - new abandoned fort (end of prologue) battle map - notifications will now stay on screen 2x longer - fixed (now hopefully forever) the wait button to not flicker in-out when its unnecessary - fixed price of life guild quest to not be available during novaras siege - you can now see hp/ep bars of party chars in pre-battle character selection screen - fixed some visual artifacts in dros sex animations - fixed markus face sprites to not glitch out on expression change - fixed small ui layout bug in journal - more changes/fixes/improvements to save update routine - fixed plenty typos - plenty backend enginework v0.174 - fixed a bug with not being able to enter the fort during the dark knight quest - fixed a bug with choice menu during Poltrik estate entrance jumping to wrong sequence v0.173 - fixed a bug with bookshelves - fixed dros calling 160 coins 200 - fixed a value in a prayer for the dying skill not being color-tinted - fixed quicksave to drop a proper notification (as opposed to an overlapping top-left one) - added scrollbar to perks - added (hidden) hotkeys to confirm screen. y or enter to confirm, esc to cancel - fixed a typo in a book - other smaller engine stuff v0.172 fixed a bug with babazhul during elena quest fixed madam Amara to be Carina fixed dros clothes visibly changing to normal when leaviong bordello fixed nijah belly lines displayed at wrong time fixed a couple translation-related bugs improved save update code v0.171 new stuff: new relationship screen layout, added sounds to item acquisition/removal (and separate sounds for gold), new silky-smooth notifications code, added relationship entries & portraits for Numa and Marbella, added item hotkeys to battle, similar to how skill hotkeys work, added a guard blocking access to fort sebastian after prologue until you get an invitation from captain nyx (the dark knight quest), fixes: you will now properly heal in-between sparring sessions in prologue, fixed large crafting recipes button spilling outside the recipes list frame, restored tab key to skip, fixed being able to talk to marbella about investment indefinitely, fixed notifications to not slip into choice menus anymore, fixed a bunch of typos all over, kiara portrait will now be hooded when it should be, fixed missing Alysha, Zara, Numa, Marbella relationship data in old saves, lots of UI elements such as char attributes will no longer catch keyboard focus, fixed a bug with elena cooking scene, fixed wrong finish artworks for divine missionary scene, fixed a couple mrs. winward glitchy animations, fixed wrong writing for divine's Krishana gift, significant improvement to how save update sequence handles items, your saves should now un-break even if you used cheats to alter item amounts before, other engine/backend work & smaller fixes v0.170 - upgraded to renpy 8.4.* (among lotsa other things, that should fix steam achievements not working) - fixed a bug with entering a cheat code and starting a new game potentially leading to steam achievements not working on this save - you can now tell which items are worn by the currently selected char (brighter item frame outline) - fixed auto-pathing: in map navigation, picking "safest" will now also pick the shortest path in case of 2+ equally safe routes - mrs winward' tannery now has an extra line to re-explain what she does, as long as a persistent note on animal hides - fixed marbella's mining shop income after investing, also dropped in a persistent note after investing - fixed wrong sprites in one of the versions of divine bj sex scene - hangings and mad prophet will only cut-in once: then they'll appear as clickable events on Novaras streets - you can't save during a gallery replay scene anymore - improved items' descriptions in combat/story - fixed a bunch of typos & markup errors - there's now more info in error reports -Being able to talk to party characters via characters/inventory screen (work in progress) v0.168 hotfixes: - fixed being unable to return to carina during the coming storm quest - (hopefully) fixed an error related to UnlockAllGalEntries function - fixed an error in mika sex scene during Let's Celebrate quest - fixed a bug with pages on container inventory screen (like chests) not changing - "fixed" total transaction value to now also be displayed for selling items, not just buying - fixed adara titjob gallery scene keeping adara naked into the game - fixed kiara wash scene causing mc to stay in civ clothes bigger additions: - new dream event when sleeping in hamun - new rare act2 travel event between novaras and lake balun - new party banter scenes happening occasionally in Novaras or while traveling/camping - new hamun location: beshar's smithy, with new items to craft - new hamun location: marbella's mining co, to streamline your ore needs - a bunch of new items, mostly for the above 2 places - new (possibly) lewd encounter at desert normal and animal travel nodes: jackal girl - also, camp visit events & preg content for jackal girl - new alt path to take during the coming storm quest, looking for poltrik section, with lewd content too - in same quest, new way to help out carina instead of putting on a sex show - characters, scenes, battle enemies, skills, sounds and such for the above two - new repeatable variants of mika x markus sex scenes, at palam tower - preg logic for mika: can now get knocked up - new preg. variants to mika bj, doggy, missionary scenes - new romantic scene with kiara when traveling in act 2 - balancing tweaks to classes' skills: inquisitor (erika), berserker (ves), rogue (elena), rogue wolf (elena too), warrior (mc/markus) - balancing changes to zanarak smaller additions/tweaks: - lizards' gang size is now slightly random: it is not guaranteed to always be increased according to your party size - chars rejoining party are healed (example: myu or elena during siege) - during bloodhound resolution, infection gain is disabled to avoid killing player in case of near-100 - plenty choice options reordered (positive topmost, negative bottom-most) - added mika gallery doggy scene - added various bits of fluff to deceased characters' profiles on relationship screen - added missing hotkeys to navigate some areas - choice options involving barter attribute check now have an icon - added missing music to some training battles with mika - widened some "morning" time checks (mostly for mika questline) to also include dawn fixes: - fixed an error related to 2 of the wolf form skills' description formatting - fixed fawha at black diamond to now speak to the player about the resolution of the Tarek situation - fixed kiara being in her wrong "form" after meeting her in the camp - fixed (more like restored) quick save & quick load functionality: you can now hit F5 and F9 to quicksave & quickload - fixed wait button flickering between active/inactive when moving between locations - fixed a bug with worn items removed from player inventory causing errors/crashes - added an indicator showing steam/nosteam build kind in main menu - fixed a bug with infection death right at midnight causing an endless death loop - fixed alot of character expression sprites glitching out: adara, regina, mika, dros, myu, sypha, perhaps more - fixed (restored) being able to select mika's clothes for rep. bj scene - fixed mika gallery bj/missionary scenes displaying wrong stuff or missing variants - fixed a bug with nyx dominant scene happening in romance route - fixed a bug with nyx gallery scene - fixed/improved alot of cinematic stuff all over (character placement, scenes) - fixed plenty typos all over other: - improvements to save update routine - lots of various backend codework - improvements to save update routine (namely items will now always be updated on load) - errors will now have extra data appended for easier debugging - cleaner mika preg logic (hopefully fixes errors some people had) - travel map nodes draw order is now top->bottom, fixes visual artifacts - some notes now have permanent/delayed icons attached for convenience - almost all item descriptions are now based on their function, not just written out as text (still in progress) - item containers are now initialized more cleanly and in 1 spot, that should improve save compat reliability - other backend codework v0.167 hotfixes: - fixed being unable to return to carina during the coming storm quest - (hopefully) fixed an error related to UnlockAllGalEntries function - fixed an error in mika sex scene during Let's Celebrate quest - fixed a bug with pages on container inventory screen (like chests) not changing - "fixed" total transaction value to now also be displayed for selling items, not just buying - fixed adara titjob gallery scene keeping adara naked into the game - fixed kiara wash scene causing mc to stay in civ clothes bigger additions: - new dream event when sleeping in hamun - new rare act2 travel event between novaras and lake balun - new party banter scenes happening occasionally in Novaras or while traveling/camping - new hamun location: beshar's smithy, with new items to craft - new hamun location: marbella's mining co, to streamline your ore needs - a bunch of new items, mostly for the above 2 places - new (possibly) lewd encounter at desert normal and animal travel nodes: jackal girl - also, camp visit events & preg content for jackal girl - new alt path to take during the coming storm quest, looking for poltrik section, with lewd content too - in same quest, new way to help out carina instead of putting on a sex show - characters, scenes, battle enemies, skills, sounds and such for the above two - new repeatable variants of mika x markus sex scenes, at palam tower - preg logic for mika: can now get knocked up - new preg. variants to mika bj, doggy, missionary scenes - new romantic scene with kiara when traveling in act 2 - balancing tweaks to classes' skills: inquisitor (erika), berserker (ves), rogue (elena), rogue wolf (elena too), warrior (mc/markus) - balancing changes to zanarak smaller additions/tweaks: - lizards' gang size is now slightly random: it is not guaranteed to always be increased according to your party size - chars rejoining party are healed (example: myu or elena during siege) - during bloodhound resolution, infection gain is disabled to avoid killing player in case of near-100 - plenty choice options reordered (positive topmost, negative bottom-most) - added mika gallery doggy scene - added various bits of fluff to deceased characters' profiles on relationship screen - added missing hotkeys to navigate some areas - choice options involving barter attribute check now have an icon - added missing music to some training battles with mika - widened some "morning" time checks (mostly for mika questline) to also include dawn fixes: - fixed an error related to 2 of the wolf form skills' description formatting - fixed fawha at black diamond to now speak to the player about the resolution of the Tarek situation - fixed kiara being in her wrong "form" after meeting her in the camp - fixed (more like restored) quick save & quick load functionality: you can now hit F5 and F9 to quicksave & quickload - fixed wait button flickering between active/inactive when moving between locations - fixed a bug with worn items removed from player inventory causing errors/crashes - added an indicator showing steam/nosteam build kind in main menu - fixed a bug with infection death right at midnight causing an endless death loop - fixed alot of character expression sprites glitching out: adara, regina, mika, dros, myu, sypha, perhaps more - fixed (restored) being able to select mika's clothes for rep. bj scene - fixed mika gallery bj/missionary scenes displaying wrong stuff or missing variants - fixed a bug with nyx dominant scene happening in romance route - fixed a bug with nyx gallery scene - fixed/improved alot of cinematic stuff all over (character placement, scenes) - fixed plenty typos all over other: - improvements to save update routine - lots of various backend codework v0.164 Bugfix -fixed a bug with loading a save done mid-travel - fixed a bug with old version gallery unlocks being a list and causing tons of errors on scene unlocks - fixed all game quests to not include a debug quest: the game won't display that 1 extra quest you can't beat anymore - fixed girls troubles' not completing on game load, if already resolved Mika's branch - fixed Mika romance not starting if loading an old save w/girl troubles quest active - made lovers' path / friends' path quests complete the other branch silently: this removes 1 (or two in case of friends path') other hidden quest you can't complete during your playthrough - fixed a few typos - tweaks and bug fixes for numerous battle skills for Kiara's banshee form, Erika's inquisitor class, MC's parasite black class and more: the vampire's song, eye for an eye, inquisition, defender of the weak, parasite attack, prayer for the dying, old gods bargain, a song of pain, a song of vengeance, a song of rage, (Zanarak's) black light, Kiara transform/un-transform v0.163 Patreon New quests: - Best Friend's Path quest: the girl troubles' markus sharing path for mika quest, with sex scenes - all-round improvements to mika training quest - new romance with mika, with multiple sex scenes - Beneath the Shadows: helping out new character, Carina - new brothel locations & characters - sex dungeon summon system with a sex scene for Mika - The Coming Storm, part 1 of act 1 conclusion. Includes sex scenes, characters, battles. - The Judgment Day, part 2 of act 1 conclusion. Also includes new characters, sex scenes, battles. - New party characters, classes and skills - Bunch of new items related to the above quests: weapons, armor & jewelry Big changes/additions: - new act 2 city w/ locations & characters. - introduced a save update routine: saves up to version 0.159 (backwards from 0.162) should now be working on ver. 0.162. Perhaps even saves made on earlier versions of the game. - new world travel code and UI: - travel now takes various amounts of time, can be fast-forwarded with ctrl, and much more. - changed/improved all travel maps, added 2 new travel paths - world map indication of paths & your current location Smaller fixes/changes: - last selected combat team will now be auto-re-selected if you have more than 4 chars - fixed a bug with shop discount not working properly - Kiara rooftop scene now has a vag/anal choice - fixed double Elena sprites during shared in thorns quest - fixed the gangs' slain button during The Dark Knight to behave less weirdly - fixed tons of typos all over the script - cinematic improvements in script (better char/scene displays) - health/energy bars now change smoothly - fixed softlock during Price of Life quest - fixed softlock during Nyx guard walk-in scene - fixed numerous smaller bugs with battle system - new relationship screen lines & entries for characters - fixed a bug with selection overlap in combat - wrong romance indicator on rel. Screen - lots of other backend improvements, mostly translation-related - added sounds for fire/poison status effects - quest history now has a main indicator and also lists all quests in completion order - fixed skill hit chances to not appear when they're not relevant New assets: - better sprites for Regina, Erika, Mika. - new art/anim for divine parasite missionary sex scene - new art/anim for divine parasite standing sex scene - new art/anim for Kiara rooftop scene v0.160 - Bugfix - fixed a bunch of typos - fixed loading a save causing renpy to "forget" stuff in some situations - nosteam version save compatibility support begins - easy difficulty now lowers infection gain by 25% - callie & trayan will now properly be 'met' during the corresp. quest - quicksave in battle disabled v0.159 Bugfix 2: - fixed a bug with mining booting the player to the main menu (hopefully for good now) - fixed ves dropping her lover status if you load a save from an older version - fixed a bunch of typos - fixed counter killing an enemy causing ctd Bugfix 1: -Fixed mines return to main page bug -Fixed gallery purge bug -Fixed ves rel screen bug -New Mage of Palam quest Girl troubles (incomplete) and Mika quest, 'Little lies.' -Travel camp scenes featuring Myu and Elena -Combat balancing across the board. -Lots and lots of QOL improvements. - auto battle option restored - item-related error fixed - dev-menu disabled - "points to spend" arent shown in skill/perk ui if at 0 - lotsa typos fixed - saving during battle disabled - fixed an error with battle poison effects carrying over into story mode - fixed an error with ves during bazark fight - auto-forward icon swapped into a book - fixed a bug which allowed you to hack around the "lowest attribute" requirement - fixed zara sprite jumping - added hover tooltip on infection bar - fixed nyx dominant route last scene, now repeating every other night - fixed thea missing from relationship screen - fixed corresp. mrs winward scenes to only happen at night - fixed winward stool scene to happen only after the plug - fixed Ramonian twister buy price being lower than sell price - set kraken level to unknown - added the first lines of the save upgrade routine v0.158 Enhanced Visuals: We've fine-tuned the graphics to make the world even more immersive. Smooth Gameplay: Improved mechanics for a seamless experience. Optimized Performance: Bug fixes and enhancements for all systems. Rich Storytelling: Additional dialogue and choices to deepen the narrative. v0.157 1.) DO NOT try and use old saves. Use the quick save feature - delete persistent data if you encounter any strange errors or bugs whilst playing and see if that resolves the issue. Otherwise, please report it in the discord! 2.) There's a lot of 'balancing' issues and things to be sorted due to the sheer amount of changes happening, as well as missing elements yet to be implemented. We will be working on this once the final skills/stats and things are in, very soon! 3.) It's been a long wait for this update (largely due to the amount of prep for the upcoming steam release) - we plan to fire out some much quicker updates as we get ever closer to the release, including the next major city and continuing the main story! Big changes: - prologue overhauled: it is now split into multiple quests, plenty narrative added/changed, new locations, characters & more - In-depth overhaul of attribute & leveling system - Battle skills overhauled: a class system & skill leveling is now in place instead of pre-assigned skills - Changed many choice options to display the required gold/perk/attribute - Sex infection reduction mechanic overhauled - Plenty of new items to buy, loot or craft - Crafting system: Drax now provides crafting services, some new enemies will now drop crafting materials New quest , characters, romance & sex scenes (Novaras tanner) - Battle interface redone (once again) into something better - new relationship screen & underlying code - post-battle loot system (by default, everything is looted) - Battle attributes changed and rebalanced for most of the enemies in the game - New game changed: it now features a character creation screen - Potential allies (party characters) had their initial attributes changed - Perk system (finally) in, only a couple perks actually implemented - skill checks are a fixed value pass/fail instead of rolls now - Introduced (and tweaked) xp rewards for all quests - Seeing sex scenes for the first time now adds experience - Battle now only adds a very small amt. Of experience for each unique enemy team composition - Leveling formula changed: you will now reach level ~10-12 on completing most of the current content - Traveling mode expanded: plenty enemies & encounters (including sexy ones) Added smaller changes: - Kylisa can now cleanse the player of corruption - persistent data and saves will now force-reset between versions - From Another World quest narrative sequence changed & improved - censorship option & its code tails removed - travel map nodes randomize every 1h of game-time - Intimidation removed - Wait block on plenty locations, such as shops - Magic resistance as an attribute removed: it is now a will-derived battle stat - Attribute descriptions tweaked to be more informative - Changed styling of items' desc (attributes given & more) sprites & other assets: - Nijah bj sex scene changed - new mc prologue battle anim - new bandit story artwork - new shani sprite - new lucius mal sprite - new vala sprite - new kiara sprite - new divine sprite - new arlena sprite - new markus art - new kennel master art - new drax art - new guard art Fixes: All Vizura events have been added to the quickstart Magic users were using energy instead of magic during battle, this bug has been fixed Elena drunk event bugfix Some texts in the battle log have been improved Skill Dodge of the Warrior class has been nerfed. The Win Battle button is now working stably and no longer crashes the game. Some typos that were causing the game to crash have been fixed. - fixed a bug with infinite character creation attribute points - auto-battle option is now enabled for all battles except prologue fort tutorials - fixed transform resetting skills (hopefully) - fixed a bug with ctd on saving post-slavemaster quest - fixed a wrong prologue skill ID - cloak of darkness quest added to quickstart - transform button is now shown even in battles where you cannot transform - fixed damzel in diztrezz black diamond scouting section - Fixed a wrong riddle answer (tree/fire) - Battle teams rewritten to never bug out anymore - Markus female gallery scene fixed - Divine gallery scene fixed - Thea gallery scene fixed - Vizura quest tweaks - Added plenty of missing change relationship calls - Quest log / notes GUI fixes - Plenty typos fixed all over the game - Other smaller fixes QOL: - More robust & helpful tutorial messages sprinkled all over the game, shown once as certain conditions are met - Added a large fonts option - Added auto map navigation - Auto battle team fill option - Notifications when a character joins/leaves party v0.154 N/A Steam Demo v0.154 Remaster -This is only a DEMO: - It is NOT an official update! It only contains the opening prologue, which has been fully reworked and mostly remastered, pending a few character models. The next official release will incorporate all the changes you see, and more, as well as new content! DO NOT DELETE YOUR OLD BUILD! -There is some light new additional lewd content, alongside new story related content and swathes of improvement to gameplay! -Improvements are still continuing, this is not the finished product! Stay tuned for the big release! -The game is planned to enter EARLY ACCESS for the end of Act 1! (Within the next 2-3 updates!) Well guys, it's finally here! A couple things: -The travel maps mechanic is the last major feature/mechanic to be integrated into the game. From here on out, we'll just be adding depth to ALL of existing systems and improving on them, such as combat, enemy AI, etc. -The next focus now, is on (finally) the Mages of Palam quest(s) and wrapping up Captain Nyx for Act 1, before moving on towards finally wrapping up Act 1's main quests and leaping ahead with the story (with Regina content). We've already made a start gathering assets and things already~ -Apologies for the lack of communication on this one, we'll try get back to our more regular news updates shortly. As usual, thank you all for your amazing amount of support helping to bring this project alive, you guys are awesome! Love, -The Damned Studios Team 0.153 Changelog: New stuff: - Added a traveling system: getting to remote locations has never been this exciting - Added a travelling merchant you can encounter on your travels (and have fun with) - New holiday event (with two sexy scenes) - An assortment of items related to the holiday event - Adara's place can be visited (after the holiday event) - Adara can now be "properly romanced" (after the holiday event) - Three new music themes for the holiday event & travels - Couple new cinematic sounds Tweaks/fixes: - Already-clicked choice options are now slightly greyed-out - Fixed a small display error in prologue - Fixed pregnant characters spamming birth and behaving weirdly in general Translation-related: Books now won't crash due to splitting text tags no more - Fixed a bug with Thea not appearing on quickstart romance option - Some other smaller fixes v0.152 v0.149 content: - new quest: The Slavemaster. Involves captain Nyx and is unlocked after The Bloodhound quest. - new sexy scene w/Captain Nyx, happens during The Slavemaster quest. - 5 adventure guild quests, 4 of which are repeatable. - two new sexy scenes happening in one of the adventure guild quests. (Please note, the catgirl/catboy rotate weekly during the 'price of life' quest. - new enemies, cgs, backgrounds as parts of the Adventure Guild quests. - Thea romance content including sexy scenes, unlocked by advancing your Adventurer Guild rank. - new regina sexy scene, happens after the Dazzling Tail quest. - new Elena sexy scene, happens later into her romance. - Myu can now be impregnated. Alt sex scenes are added, as well as some narrative. - new celeste sprite. - new celeste returning to the city artwork. smaller changes/fixes: - numerous smaller fixes to old quests, such as transitions, dialogue, char positions and more. - healing items can be used in story mode. Only one place where this is relevant as of now. - books are now items you can carry around and use to read. - WASD keys can now be used to navigate most of the locations in the game. S leaves most of the city' buildings. (we'll have help screen eventually listing all the hotkeys, promise). - you're now notified if you've succeeded or failed a skill check (or, charm check as of now). - retreat from battle added to demorai hunt & balun exploration. - Elena facial expressions no longer clipping' around. QoL: - you can now use potions in combat with numpad keys. - saves can now be named. you can toggle this option on/off in prefs menu. - double-click-to-proceed is gone for good. - error screen changed to account for the game's early stages of development. - combat log can be toggled on and off permanently. v0.148 v0.147 - new quest: a tale of two emperors - a bunch of new characters & scenes as per the quest - new location as a part of the quest - new quests, char & lewd stuff if you bring the slime jar with ya during The Bloodhound - From Another World quest as a part of prologue: act1 now starts at either ves camp if player saved her, or at novaras city if they did not. - quickstart changed to accomodate for FAW being merged into prologue sequence, added a choice sequence to alter pre-act1 choices - Para dream sequence tied into Adara Reunion quest: doesn't rely on weird sleep trigger anymore - gallery rework: characters as categories, scene variants as additional flags that are saved on being seen - tons of fixes to existing gallery scenes - gutted native renpy gui, rebuilt entire ui from the ground-up: main menu, save menu, credits, options - as part of the above, plenty changes to ui big & small - massive amount of typos fixed, big thanx to ivann for providing a list of most of these (was it 400+ total?) - map doesn't have location names baked-in anymore - valley of death as a separate location southwards of novaras - "hunt demorai" moved to VoD - added missing elena grind + lingerie finish arts - quicksave/quickload with f5/f9 - non-flickering main menu video (finally) & non-bugging-out save thumbnails - some tutorial popups placed around the game, explaining functionality - prologue intro stretched on x-axis a bit - the dark knight lists gangs slain - Added additional soundtracks - new adara hug cgs - replaced some prologue artworks w/better ones - replaced nijah prologue doggy w/improved one - prologue revisited, fixed some chars overlappin & other visual hiccups - chars are shown on a separate layer by default now, as to avoid any vfx overlap - relationship change lists capitalized name - also tons of under-the-hood changes & smaller visual ones v0.146 General: - world map & travel - dros romance & corresp. content - mal's shop is now working - church location - new mc artwork - black diamond arena - skill tests, currently used for charisma rolls in quests. Whenever you see one, you'll see a "drama" icon (two masks). Percentage tells your odds on "passing" the skill test. - cheat menu replaced with cheat codes Party battle: - a bunch of combat sounds - cancel skill button - music lists as opposed to fixed tracks - floating numbers (dmg) Quests: - From Another World quest now ends with a tavern scene - The Dark Knight quest (after From Another World) - The Bloodhound quest (after The Dark Knight) - A Graceful Rebirth quest (after High Fashion) qol/fixes: - a bunch of 'Regina's replaced with [regina_ref] - restored accesibility menu (a key) - restored self-voicing (v key) - made "goodbye" choices always the bottom-most ones - sometimes waiting would be blocked if ya skip too fast, not anymore (hopefully) - arwen scenes static placeholders replaced with anims - bunch of typos/text edits (umicans anyone) - consistent infection change across any and all sex scenes - startup disclaimer is a text now, not a picture 0.145 Changelog: - new character: arwen, a prostitute that cosplays occasionally - 3 sex scenes (involving arwen). - 2 (4 variants) cosplay sex scenes involving arwen - palam tower now has a night music theme - library has a new background art - party battle turn counter/side indicator - party battle ui no longer blinking in/out of existence - first combat sound: bottle pop, expect more - options to delete persistent data and saves - new adventurers guild' background sprite - mad prophet wanders about novaras - new book readable at vala's - added small unique scenes in case nijah & elena are at mc's at the same time - black diamond not immediately available if you take the bloodbath route, extra scene there - clothes shop new background & sound (after you bring the power crystal) - nijah can now be impregnated on vaginal sex - a bunch of scenes revolving around nijah pregnancy -lukkan can be found at the tavern every few nights - extra dialogue lines for nijah post-damzel quest - new kylisa sprite - entire ves questline revisited, reworked into separate quests & polished up - no-lingerie version of ves 69 scene added - some ves sex scenes improved visually - ves tent flap soundbank - adara reunion ("visit her at iron unicorn at night") turned into a quest, to avoid players getting lost - Sister Divine dialogue slightly altered to not clog up questlog - resting now ticks clock per-hour of rest - resting also plays a clock sound - you can now rest up to 24h - "relationship with character changed" now lists char. name - clock choice icon to indicate events that are gonna take up quite a bit of time - elena music theme improved - regina story description improved - vala first meet scene only happens at day - gallery is now 5 gold per view - nijah rescue sequence only happens after the "parasite dream" - sunrise/dusk times tweaked to match those on the ingame day/night circle - missing nijah house name fixed - plenty of grammar fixes v0.144 -fix: saves breaking after combat - fix: a bunch of 'bought' vs 'brought' typos - fix: alea wearing mask proper during her lewd scenes now v0.143 - new: thea character (during adventurers guild sequence) - new: alea & fawha character sprites (during black diamond quest) - fix: missing ves camp button names - fix: dialogue history causing error - fix: double click on messages - fix: relationship char duplicate entry - fixes: plenty of typos - new: elena the wolf-lady, questline available after completing adara reunion - new: a bunch of new quests and events revolving around elena - new: two rep. sexy scenes w/elena - new: butcher character, curently used in elena's questline - new: regina masturbating animation - new: kiara sprites - new: helena the courtesan - new: a bordello helena works in - new: slightly changed 'parasite first meet' cg - new: gold coin amount interface bit (if player has any) - new: scrollbars in dialogue history - new: time frames (dawn, noon etc) are now displayed on the clock - new: ability to select a choice menu entry with number keys - new: hotkeys for most of the general interface stuff (not editable yet) - new: three music themes; babazhul, bandits (nijah questline) and elena - change: traveling around passes time a bit, so does demorai huntin' - change: player now has some gold at the start of act1 - change: hunt rewards raised - change: simplified how sleeping in bed works, as to avoid silly progression hiccups - engine: moved over to python3 renpy - engine: reverted .py separation: entire codebase is native .rpy files once again - engine: while at it, cleaned up & optimized plenty of engine nuances such as init stages - engine: midnight check for quests/logic - engine: bare-code groundwork for leveling, pregnancy system, party management system v0.141 - Migrated over to py3 renpy 8.*+ - Added animations for Ves party battle skin, Markus Transformed party battle skin - Added first take on the relationship screen, it's gonna list characters MC is romantically engaged with as you progress - Damzel in Diztrezz quest diplomatic route expanded with another detective-ish way to approach it - Black Diamond can be accessed post-damzel quest - Babazhul now has blinking/talking anims - Added a stop-gap solution (till trading code is in) to buy healing items: General Store shopkeeper has some - Expanded Damzel assault route considerably, along with one new enemy type -Upgrade on Black Diamond party battle map - Added a stop-gap dialogue option to Nijah's post-damzel lines, toggles her pregnancy status - Added two pregnant variants of sex scenes - Added pimp option for post-damzel talk with Nijah - Pimping earns some coin passively which player can collect, - 3 scenes of Nijah 'working' her clients, can be triggered if you (being her pimp) visit pleasure district at night -Added two kissing cg's to Nijah questline - numerous smaller tweaks to narrative, expressions & editing v0.140 -Nijah romance heavily extended past Damzel quest - Black Diamond lewd scenes (servant during Damzel quest) - Sell Nijah option during Damzel quest - As per feedback, pauses whenever lewd scenes happen - Gallery scenes tweaked according to - Novaras market location - New party battle healing item obtainable from Nijah' market stall - Tarek death CGs - Couple under-the-hood tweaks v0.138 hotfix - New main character & markus prologue story sprites - New Emperor Alcott story sprite - Tarek got his own story sprite - New party battle skins: Tarek, MC post-para, MC transformed - Party battle can now show "night" variants of background scenes when suitable - Night variant of fort battle map - Fixed Arlena quest primer line not being shown (A dazzling tail) - Fixed Dros not being there for the High Fashion quest - Tweaked Alley HJ .webms, this fixes visual glitches happening on some machines v0.137 Engine: - Fix to android (.apk) builds. They now work. Again. Content: - New Nijah character sprite. - A new quest revolving around Nijah (Damzel in Diztrezz) that you can begin if you visit pleasure district after completing From Another World. Might want to daily-revisit ~twice or so for the event to fire. Note: this is a first not-quite-linear quest we've got. Bring feedback if anything borks up. - The Black Diamond location. Currently only visited temporarily for the duration of Damzel in Diztrezz quest, will be re-visitable once the quest is finalized & missing assets acquired. - Three new enemy types: a bandit, a thug, a guard. Currently only used within Damzel in Diztrezz quest. - Nijah house & some coding scaffolding for her TBA lewd content that is unlocked post ^ quest. - Applied a quick & dirty visual tweak to sewers battle map. We'll most likely change it further down the line. Till then, boosted brightness/contrast should do. - Added a country-ish street battle map, currently used in Damzel in Diztrezz quest. - Markus added as a character that you can speak to in his house. Not much there for now, just a consistency's sake. - Added a small cozy system playing a random sound from an SFX library. Currently only used for door creaks around the city. Will come full force when we get to combat sounds. - Added more 'glowing lights' VFX to locations. Think we've covered all of them. Interface: - You can now select an enemy in party battle instead of hovering about. Will come in play when there's need to hover over their status effects for tooltips. - You can toggle narrative auto-forward in the options menu. This Ancient Technology was scrapped along with the original Renpy UI months back, but it was never forgotten. - Small tweaks to misaligned text on some ui-s. - Fancied up interactables' buttons all over the place. (The circles with icons in) Gameplay tweaks: - Made it so that the player can't hunt demorai at daytime anymore. - You cannot rest when the narrative screen is shown anymore. - As per feedback, changed sewer quest (High Fashion) to only be trigger-able after completing From Another World. - As per feedback, fixed Shani's name dialogue bit so that you can't annoy her about it indefinitely. 0.134 fixes a major bug causing quests to bug out. v0.133 Visuals: - Artwork replaced with new & improved versions: princess cg, day/night tavern, prologue laboratory - Tweaked NVL (bunch of text on screen, like when reading books), so that it's more beautiful. - Fixed Vala bugging out duplicating herself Mechanics: - potions you can use in battle are now taken from your inventory. you can fill your belt slots yourself, or let the system autofill it. Quests/Progression: - as per feedback, fixed mismatched ves dialogue - disabled (fixed) sleeping during prologue - high fashion quest now properly triggers on entering the shop for the first time - added lewds gallery: you can find it around novaras pleasure district - changed hunt bronze reward to lighten the grind - reworked arlena questline: arlena's content was most likely not seen by most of the players due to tricky triggers it had set up & it being untracked. it is split into two complete quests and a repeatable romance stage after you beat those. - added arlena as an interactable character after her introductory quest is complete - as part of the above, some writing & narrative was added/changed - cleaned up redundant notes and added a couple more to the journal Interface: - implemented new mouse tooltip instead of an obsolete one we've used - as per feedback, added dialogue history screen, top-right textbubble-like button - sound values now display in options screen - added new tooltip to the battle, showing skill descriptions - "censore violence" option moved to options menu as a toggle - fixed main character's house interactables positions - during reworked arlena qustline, you will sometimes see icons representing permanent outcome. these are meant to warn player to think twice, and should be visually self-explanatory. if this idea takes root, we'll have more of those placed around when appropriate. Quality of life changes: - Added party battle skill numbers, these indicate keys you can press to select a skill - As per feedback, added an ability to cancel combat skill choice. after choosing a skill, press either esc or right mouse button to cancel skill selection - Added cheat menu player can toggle on/off in options. a top-right flower-like icon, it allows you to add gold & change corruption levels. in battle, open it to access a "win battle" option. not recommended if it's your first time playing. Under-the-hood changes: - Baked kiara prologue scene into a webm: game folder size reduced by 15%, lag it caused is gone - Tons of background & cg images converted to .webp, cutting game folder size further by ~%20, with this and above, file size optimization is now pretty much complete - Codebase optimizations Other: - Novaras smithy got an ambient SFX loop v0.131 - General refactoring of code - Quest system - Local navigation system - Event system - Time system, day/night cycle + calendar - Reactive drag&drop system for future inventory and similar UIs - General notification system - Additional work on combat system - UI for all of the above - Changes to how data is stored to enable greater save compatibility going forward - Plenty of new content including: -Regina first peek scene remastered (animated) - Ves storyline -Shani (prostitute) content -Library added -Store added (Placeholder for now) -And more... Hotfix details: -Ves is now showing off her lingerie outfit - Ves bj animation changed, should not glitch out on some devices anymore - ves cuddling art added to a certain scene in her questline - ves bj now has an outfit choice pop-up if you've given her the lingerie - mc parasite battle sprite slightly downscaled - new erika sprite - a slightly improved regina sprite -Regina peek scene animation added v0.129 -Over 6000 words of new story! -Three new 'lewd' animated scenes with Adara to find! -Reworked Regina and Adara character models. Bugs and general fixes: -Fixed bug where player could die during the tutorial. -Some minor UI improvements (WIP). To clarify: This will be the last update before the main revamp update. The combat, UI, navigation, and more, is all going to be overhauled and improved considerably. Some of the art will ALSO be changed in order to reflect a more consistent style moving forward. v0.127 Prologue : Pacing stages for Nijah missionary scene with new sound loops - Progression : Option to skip prologue suggested only for those who played it. As it is 30 minutes+ of gameplay. Act 1 : Novaras city map & navigation Act 1 : Beginning of act1 story, inc. a bunch of mostly-animated characters, ~20k narrative words & 5 lewd scenes. Gui : Quick menu gone, a button to enter game menu (upper-right corner of the screen) now present. Feature : test-grade inventory system, to be improved. Feature : test-grade quest journal system, to be improved. Combat : 2 attacks per enemy rule disabled for now, causes bugs, may return once combat is rewritten (next major update). Help screen temporary gone : keyboard & mouse bindings are being moved into options screen, as to allow re-binds and to revise unnecessary or additional bindings. Improved (or rather changed) android support : the game now displays almost the same on android as it does on PC. this will be revisited later, for now texts will be small. - Other minor additions/fixes/changes. Please keep in mind the current build/state of the game is a WIP! Bugs fixed with 0.127 build: - Added clickable houses' outlines for easier navigation - Fancied up combat hero icons & fixed misplaced ones - Added ambience to act1 locations - a half-dozen various community-reported bugs fixed - Other minor fixes/tweaks - Save compatibility between updates is a priority that we aim to fix within the next 1-2 updates but is not guaranteed with this build. Many of the systems , such as combat are going to be overhauled considerably in the near future. - And more. We will be casually making bug fixes and updates this months feel free to suggest anything you want. v0.124 -added more pacing stages to alley HJ scene + sfx + flavor text. -added more pacing stages to Nijah missionary scene + sfx + flavor text. -a couple wrong combat start HP values fixed. -cleaned up Kiara combat/char, Borras char, Duprey char, Regina char sprites of dirty edits -other minor fixes Furthermore, combat system is being heavily re-written to be more workable in the long run and inventory system is to be introduced soon, for chapter 1 free roam. v0.123f - fixed borras attack anim making him smaller than idling - fixed Nijah bordello missionary sex Fx (no more panning right) - fixed some dirty bits on character sprites - cleaned up game assets of old/unused stuff - added SFX over developer logo video v0.123e Small hotfix Hotfix for the moaning sound effects of Regina replaying even after the scene where you peek at her. v0.123d - Removed blue outline on MC sprites. - Re-did cursor into more 4k-friendlier version. - Made cursor glow on more clickable stuff (Choice buttons/image buttons) - Nerfed 1st battle Markus' attack a bit, you should never be able to lose 1st battle now if you just spam basic attack. - Removed some credits' text so that it fits screen w/o scrolling. - Smoothed out slider thumb corners. - Fixed scorpion boss hp displaying incorrectly. - Added sex fx volume slider & pointed all corresponding sounds to it. - Fixed (removed) gray border around Nijah missionary finish artwork - Moved house tooltips to center-top. 2021-08-31 Initial release
Furmilk 2026-03-27
Very good game with a bright future. Scenes are wonderfully draw (though timing of what's seen and what's written could use some work, like the first dismemberment is shown quite a bit before the text tells us) and very unique. The darker depictions and tone aren't very common outside of more niche games which focus on it, so it was a bold gambit which I think paid off. There's also quite a few sex scenes which once unlocked usually aren't too hard to access again, and expand at a steady rate (barring one BIG exception I'll talk about later). With the positives out of the way, this game is getting a 3-star because there are quite a few things holding it back. First, the aggressive way time works while traveling. There's a mechanic you'll unlock pretty early where if you don't have SOME kind of sexual relief every so often, you'll die. This isn't a problem in town, there's partners abound. However, during travel outside the city your options become very scarce for a large part of the game. This combined with how quickly time passes while moving from point to point could quickly lead a player to their death just trying to reach their destination. Reducing the time consumed by travel would probably fix this problem entirely, making it something that you'll be worried about without being overbearing, and let you actually explore. On the subject of exlporing is the combat. You'll get into many fights in the wilds, and this is a problem. Unlike other games, you don't get exp for fighting the same enemies over and over, rather you get it from first time encounters and sex. I don't see this as a problem on its own, but the fact that you can't run away from or avoid fights you've already done is a huge time waster, and often the rewards aren't worth it. This combined with many fights not being easy can wear a player down. I can't say how many times I've dreaded the random tiles because the lizard women are extemely annoying to fight. A flee option would a long way here, though I'm pretty sure the dev doesn't want to add one. There's also the bold choice made for chapter 2. Without spoiling too much, something happens which results in you being unable to return to your home city, locking you out of the vast majority of content in the game so far. Granted, the dev warns you to save before this, but still not a great choice with how little there is for the new area. And then there's the character progression. I'm not opposed to how it's done: characters will have certain things they're geared towards due to their class, but you can pick whatever stats and class skills you want. The flexibility to specialize them however you see fit is nice, but you can potentially brick them too. For example, if you dump tons of strength into an assassin type character, they'll hit harder, but you might not have access to most of their skills due to the stat requirements. A skill reset item/area would be a good addition for those who made poor choices. This would also encourage players to try out different builds for their characters and use skills that otherwise would likely be ignored (I can think of over a dozen skills that I ignored because others seemed to have more utility). My last complaint is the MC perk system. On top of getting their skills and points on level up like everyone else, they also have a perk system. They can pick 1 perk every 3 levels after level 4. And each tier has two different perks to choose from. Now if this were a combat thing, I wouldn't mind: giving the MC a special boost in combat is something I can support. However, the perks are instead content unlocks. This means you will be locked out of half of all perk related content because you had to choose between one or the other. Losing content because of something as arbitrary as a perk skill is bad enough, but the dev didn't even list associated fetishes for said perks that the player could be missing out on. For example (and the whole reason this is a point for me) at level 10 you pick between perception warp and natural instincts. Perception warp has very few uses for it right now and as far as I know, no scenes uniquely tied to it. Natural instincts on the other hand has many uses out in the wild including unique scenes with my specific fetish. I picked perception warp and didn't learn this until much later, long after I had overriden all pre-level 10 saves, meaning I couldn't switch. I would now have to start over, and this game is NOT respectful of your time, so it would be a large investment that I refuse to make. This is terrible design unless your plan is to make the player do multiple runs, which this game doesn't really encourages at this point in time. Like the stats and skills, a respec option, even if it was expensive/rare, would be VERY useful here. I don't hate the game, I enjoy too much of it to say that. But there are problems, glaring ones at that which are holding it back. I can tell the dev has a vision, a fairly clear one at that, for this game. This is good, as the product will likely have a better quality as a result. The only thing I'd like to do is remind them that, on this site at least, people are playing this to nut. Don't make that process too difficult and be a little more flexible in terms of mechanics.
OtaGera 2026-03-23
Although a bit early to rate, i think the base concept, art, and general vibe is pretty good with some minor tweaks. This is going to spoil a bit of the prologue/early game so scroll away now if you care- The lust parasite mechanic is wayyy too suffocating. What seems like a cool concept at first immediately just becomes a bother, which i guess is the point but it can defintely be handled better, and it doesn't help that the travel mechanic passes time very fast, which makes the lust fill faster. The fights there are also pretty difficult early game which might force you to use the parasite form which in turn moves the bar up even further. What should be a cool mechanic and a decent travel system turns into trying to pussy your way through the desert while trying to conserve your parasite uses as much as you can so you dont insta die. Speaking of which, if they dont change the system or remove it, there could atleast just be a drawback or instead of instantly game over, maybe your health decays until satiated. The current system just makes it so annoying to travel, forcing you to go watch a scene you've already seen before, and you'll probably continue to see many many more times to lower the bar again. I gave it five stars because it has alot of potential if the issue above and some other minor tweaks, and i feel its a bit too early to be too harsh on it
ErBlx 2026-03-01
It has a lot of things going for it but it's also one of those games that locks you in to minutes of inane expository dialog at a go without any meaningful input. It's ambitious and has a lot of effort, good art and some interesting story ideas for sure. I even love text-only games but so much of the dialog is clunky exposition and banter that could be lessened, implied and outright cut.
Shad0wB 2026-03-01
I played a few hours and this game is utter crap. It starts off interesting, but after about an hour, once you gain new abilities, it becomes simply unplayable. For example, I have a quest that requires traveling to a distant location – cool, but the problem is that even using the "fast" path, the infection prevents me from reaching the quest objective and returning. I don't know if the creator tested their product, but I doubt it, because how else could something like this happen ? I spent hours running back and forth within a short distance of the city until I finally gave up – those hours were a waste of time. If anyone is wondering if it's worth downloading and playing – NO ! Stay away from this crap, even if you're mainly hoping for sex scenes – it's poorly executed and not worth the frustration that playing this garbage leads to.
Angelcrush 2026-02-28
Truly one of the greatest most epic intros I've ever had the pleasure of witnessing. It felt like the beginning of some grand story with nuance and intruige. Sadly right after, the writing takes a fat nose dive. I noticed an immediate shift in direction, from what I thought where the story was headed, when the Orc lady was introduced and the MC just reaveals himself lol. Why would he ever do that ? Same thing goes for the powers he gained. Why does it have to be Sex related ? How does that make sense at all, other than the fact that it's a NSFW game and the super powers must simply be the most generic reason for NSFW stuff to happen. So annoying... As if having inhumane like power wouldn't corrupt on it's own, tempting the MC to try and gain more. More power, more Lovers, more influence. I thought we'd get a story in were you have to hide and move carefully, while slowly becoming a being of absolute might, if you were smart enough to pull it of. Instead, characters behave like absolute morons, especially your own and the whole thing feels so... basic. Even after YEARS nothing changed in that regard. What a dissapointment.
the_riddick 2026-02-09
Excellent game if you ignore that its still very early in development. But the setup and projected story is quite interesting and my type of VN+GAMEPLAY mix. Might need to wait until v0.5 to truly validate the rating however.
oopsoops 2025-12-23
Great story writing. A lot of depth in the plot and world building. Interesting characters and some have intriguing backstory and character arc. (some are more developed than others obviously). Game design is very good in general, not just amongst the porn games, it's better than some of the grinding games out there. It usually have a few plots going on at the same time so it doesn't feel boring. The fighting and skills upgrade make this feel like a turn-based PRG game back in the 00s, this is a compliment! Sexual contents are full of diversity. Keep an open mind and just follow the story and you will explore something you might not favoured before. Everything feels natural within the context of the gaming world. The world map is huge but mostly closed of until further updates. The graphics aren't bad, but falls short compare to other top tier arts we've seen here. 5 star for me! Based on the superior world building, story depth, memorable characters, and breadth of sexual contents. Looking forward to many future updates!
EddyLoph 2025-12-09
Great character variety and storytelling. This game has great potential...and also great ambition. The story is so entertaining and fitting to the dark fantasy there it deserves an excellent score. There are plenty of scenes already in game. Their art vary slightly, but I didn't find it as a problem. They're also neatly animated. As per v0.170,the game carries it's issues, but still delivers a good amount of quality content. Combat/equipment is not well balanced, but thats not really that relevant given the current development stage. What has bothered me though is that I dislike missing content and most of the quests/events are triggered by invisible conditions...which in itself is not that big of a deal if you have a walkthrough available. What is a big deal is that I found myself a few times with no quests/notes to follow (besides the repeatable ones) and I had to play through some grindy/random exploration days to get more quests.
mrhable 2025-11-12
Potential masterpiece, still rough around the edges. For now, optimistic 5 in the hopes the project will keep it together without drifting everywhere and nowhere by sacrificing depth for width, clean up visual, technical and, of course, will not become one of those reaching infinity, never finished, stalled works. Then the present-day hopeful optimism will be replaced with immense joy of excellence and probably the recognition it deserves. Oh, I'd wish to see the day.
TimeForDickyToGetTricky 2025-10-01
There is a lot of content that will keep your attention for a long time. What also is nice is the addition of the auto-battles that make it feel not very grindy that is also able to be toggled. Interesting characters, renders, and story line. Strongly recommend
Patrick777- 2025-09-20
A very good game, sandbox with already a good amount of content, good writing, interresting story, full pregnancy, good characters, a very unique visual style, a real dark-fantasy lore, good gameplay, there is even farming if you want to get the best equipment
TheDisgracedOne 2025-07-26
One of the greatest openings in AVN history, then it becomes generic. I have been following this game since its inception, and I wanted to give it ample time to form a more honest review. Here it is. The game starts with an AMAZING opening. We are launched into a medieval world amidst a war, and the early events are truly captivating. We become engrossed in the world and the characters, leading us to believe that this is the beginning of a great experience. However, everything falls apart after the prologue. The game quickly devolves into a generic AVN. The story progression following the prologue is disjointed and lacks coherence; it feels choppy and unrefined. Character development is also rushed, with no real adaptation or learning curve. Players can undergo full transformations and dominate from the very beginning, which undermines the sense of growth and challenge. Many characters lack depth and exhibit inconsistent behavior. Initially, I thought these issues were simply due to the game being in its early stages, with the developers still needing to fill in gaps. Unfortunately, that’s not the case. The writing does not maintain the same quality as the beginning, and it seems the developers were overly ambitious. They could have created a fantastic visual novel by sticking to a traditional format with some free-roaming moments. Instead, they opted for a sandbox "open world" experience, despite lacking the ability to provide sufficient content and seamlessly connect all the elements. Additionally, the game suffers from the curse of constant revisions. It’s never a good sign when the same content is repeatedly redone, especially with such slow development. In conclusion, while the game is worth trying, it unfortunately does not live up to the expectations we had.
TheRealJohnCena69 2025-07-07
Awesome AVN. I usually loathe sandbox, but this one is great. It's not too grindy, and you can focus on the story if you want, which I really appreciate. I love power fantasies, and this one nails it. It feels like the high-fantasy sibling of "Superhuman", but with polished art right from the get-go. I'm going to follow this game closely and so should you. It's just awesome.
jarrobi 2025-06-26
Excellent! Im completely hooked on the story. I couldn't care less its an adult game its that good. Everything else is just an added bonus. Its well written, it flows consistently. There isnt a single part where I've been thrown off for either being excessively outlandish or just not making sense. Ive been following this one for awhile, and I just recently played it again after a hiatus and it didnt disappoint. Cant wait to see Chapter 2 expanded upon.
valx8 2025-06-26
Wow really good game! I never thought I would play them game for such a long time, but when ever I thought "Ok that's it" I found a new side quest. Really interesting story and cool girls. I love this dark setting. If I would critize anything then that would like more domination and corruption of the girls. After all that is a dark world, but the MC is very heroic (mostly). The best quest is with the Tanners where you could let the husband die so you can grab his wife. The new sex secene in the desert city with the cat girl is amazing. For a RenPy game the combat is amazing. Great work!
N0madS0uL 2025-06-25
VERSION: 0.163 SUMMARY: Pretty decent GAME with VN elements. RATINGS: (out of 5): NOTE: The following categories and scoring method are my own criteria and may require more context. Additionally , scoring is based on the state, and what is in the current version and not what may or may not be. Model Visuals..................... : ⭐⭐⭐⭐ General Visuals................... : ⭐⭐⭐ ⭐ Animation Quality................. : ⭐⭐⭐ Character (Persona)............... : ⭐⭐⭐⭐ Story Quality & Pacing............ : ⭐⭐⭐⭐ Writing Quality & Dialogue........ : ⭐⭐⭐⭐ UI & Game-play Mechanics...........: ⭐⭐⭐ Playtime & General Quality.........: ⭐⭐⭐⭐ Sounds & Music.....................: ⭐⭐⭐⭐ H-Content & Fetishes.............. : ⭐⭐⭐ Average: X of 50 possible points giving a X% rating i.e. X stars. PROS: Models look pretty good Story is interesting and told well even if its strongly tied to the idea from Marvels Venom. Dialogue is good, planned and thoughtful. The writing is good also, reads well and is structured well. World is nicely designed and its good for its style, though not a style I really like, its great for what it is. Sounds are all pretty good on all levels and the lewds sounds are especially more noticeable than the average games. Combat is typical turned based but fun enough, still... SEE CONS CONS: Not much variation on traditional kinks, but has some other weird and interesting ones, that actually are good. This is not really a con. Some sounds during lewd scenes are bit much, one sound that should be a more squelching sounds more like a cauldron of thick soup boiling. This is a nitpick and just something I noticed doesnt fit. Navigation is probably the biggest gripe for me, getting to places take actually a good while like 2 days or more in one direction and a lot of bouncing around. To add to the above point, you can't explore or stay out of town or areas where the MC can get his dick wet less he dies from the parasite infection, this makes that you are very limited by the slow traveling vs the fast rate of infection. Much of the game is still under development and not featured or available in the game. So far pregnancy is a great kink, but not one that really feels like a kink, simply a matter of fact. See Comments While the combat and character combat mechanics, stats and all are very nice, the game requires a lot of grinding to actually get enough money all the while, while keeping the parasite sexual urges in check less you die... Much content is not available and the game does not feel like it is progressing in any meaningful way with its primary story. (at least so far) Other system issues are e.g. no obvious way to reset skills if at all, character stats are missing for LIs, it would be nice to see stats like pregnancy and such. Added to above, QoL things like selling bronze to the smith, could be done faster with a slider or such instead of having to go back and forth in the dialogue. Also even traveling, one click, travel the route through or optional stop at each point. Honestly though the traveling is a not great IMO. FINAL REMARKS, OPINIONS & SUGGESTIONS: NOTE: The following remarks are my personal opinions and thoughts, which may provide more context and could be useful to the developer. While I think its a good game and vn, I do not really like the style, aesthetically speaking, the look is more cartoon'ish where I prefer more 3D or traditional VN look. Impregnation scenes happens but simply consist of the MC creampies LI then notice of "something happened" occurs which indicates she is knocked up. Later you get notice for LI she is pregnant, little later you see a bump and a little later a kid is born you don't see again. Its all just lip service and not a kink. No kink talk, no milk/lactation content, none of the really kinky stuff, bit disappointing and untapped potential, especially for a game that relies more on imagination and kink through text than any visual render, because lets face it, the VN looks like a cartoon and not high quality 3D rendered VNs Visually the game looks good, but its style leaves it a bit shallow for me and this VN relies more on the dialogue and erotic writing than actually any visual stimulation. This to me is a bit disappointing, simply because I am creature who enjoys the best of both and fidelity, good renders and animations during sexual scenes provides that. My other concern is that the game is going on a few years and there is not a hell of a lot of content, at least in terms of the main story. It does not feel like we can expect an ending soon, and if there is one soon, I doubt it will be profound or very good. Point is that I would like to see more, but this is a common gripe and comment. I do not take away from the development process and that this would take time to make especially if doing it solo or as a small group. This is my opinion of course. TLDR: Impressive little game, I think its worth supporting this developer as the quality is very good. Some elements stand out to me that I feel may need more attention as the game can become grindy to progress. It still very good, done well and has decent combat mechanics and VN elements.
Ratulcrimsun 2025-06-22
this game is so good. i hope this game dosen,t abandon. the stroy is so great. i just love this game. hope future update add more brothel content. thank you so much for shareing this game. if posible plz add hero in the brothel owner. i mean i have my own brothel . and i can hire girl for my brothel. so plz if can add like this content.
mahligl 2025-05-31
I have complicated feelings about "Parasite Black". I believe that there was a decision early in development that changed the way this game is played. The prologue is completely different from what follows—it starts dark, cruel, and sometimes even suspenseful. It’s also not a sandbox. While not everything is perfect, overall, it feels... original, yet pleasantly familiar. There are stakes here, an actual story, a direction to the scenes, and the game doesn’t hold back in its grotesque imagery. Think, I dunno, The Black Company by Glen Cook. After the prologue, the game becomes generic. According to F95's rules, I can’t name other titles here, but if you’ve played sandbox fantasy AVNs, you know what to expect. If not, I’ll briefly characterize it. When you look at a sandbox AVN on Ren’Py, you’ll notice certain flaws shared among many games: Weird pacing (story bits interrupting meaningless wandering) A catch-'em-all harem mentality with no tension "Meet the girl at Location X in the morning" mechanics Some form of tedious grind (not as bad as JRPGs, but still unengaging) It can’t be helped, I guess, but execution varies. Here, it’s… alright. Some things are atrocious (navigating the wilderness is clunky, time-consuming, and boring), but mostly, it’s competent. What about the writing? It’s alright, but there’s too much of it. After a while, I grew tired of reading. There’s no tension, no conflict—nothing gripping. Now, the horny stuff—we have to discuss it since it’s an AVN, but I, for some reason, want to end the review with it. Why? Well, because it’s… okay. Yes, just okay. The game hints at somewhat unusual kinks: breeding, dominance, sex while transformed into a monstrous creature, etc. Sometimes it explores them, but overall, it feels surprisingly mellow. You may fuck a girl as a tainted creature, but you won’t be rough. You may impregnate a girl (with an occasional voice in your head urging you to), but it’s rare. You may feel a power rush from being a badass-cooler-than-the-heavens, but it fades quickly, it is watered-down. I honestly don't know what to make out of it. Are the lewd scenes pretty? It depends. For the visual part you can simply look at the screenshots. As for the writing, as you may've already guessed, it is competent, but sometimes it is simply not enough. Overall, I think this could be a four-star game after a lot of tinkering. Three stars feels too low—but I’ll go with it. Play it nevertheless. It is much better than most stuff we have here.
WardroberVT 2025-05-29
[Ver 0.160.] Good start, bad all others. Epilogue was great. Dark fantasy in all of its glory but after Act 1 it became default jolly vn with unremarkable quests, awful battle mode and poor graphics. In epilogue you can forgive graphomania cause it has interesting story with smooth narration, but after that even in love scenes you get tired of skipping a lot of text with scary graphic. Scary cause girl you were just talking became another girl with different face, hair, color of skin and other features in love scenes. Despite this animations look good. In this game devs collected a bunch of different kinks but this looks absurdly all together and it was done at the cost of essential things. Many times the text doesn't match to what is happening on the screen. It says from the start that exp you'll get mainly from unlocked sex scenes and completed first time quests, it looks interesting at first but when you realise that you should fight a lot to get good equipment it became painful routine with bad payment for you efforts. You should clear the same few locations with random chance of appearance on the map with few types of enemies who could beat you with just 2 consecutive critical hits and it happens quite often. Random reward that almost always lower than the cost of spent potions. Even if you have 10 level it's the same story with the same low level enemies. After few fights you should return to town to drop your infection level with the same girls in same scenes. Repeat x100. Some attributes like charm and barter are almost useless and only available to your character. You get the same amount of attribute points with another char in your party so your main protagonist will be the weakest. Also all stats hard locked so you can't raise one stat much higher than others. In short it has awful balance with a lot of random. Dropped it in 21/37 history progress after few deaths on Bazark. I thought it was one of the starting quests to unlock sex partner in desert but devs think differently and made it one of the main boss in the end of game. Therefore you should farm resources in desert and always return to town. Music and sound leave a pleasant impression. There is a lot of work needs to be done to satisfy the tastes of the players devs are trying to attract even with poor graphic.
jmcronshaw 2025-05-19
this game has some flaws, the art can be a bit inconsistent, the tone sometimes strays a bit too far from the "dark fantasy" the game seems to want to be and the maps are not great. But it's a solid narrative and a good male dom power fantasy. The sex scenes can be a bit short but the are almost all well done and there is a wide variety of LIs to pursue, including incest content with the patch. The RPG aspect is intertwined with the game and unavoidable so if you are looking for a straight VN this is not it The RPG portion is fine and good enough that it does not detract from the overall experience. It wasn't a feature that really pulled me in but others may get a bit more milage. Overall highly recommended for people who like fantasy settings, male dom and harems. People super sensitive to LIs being with people besides the MC may have some issues as there are FF scenes and prostitution

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