Lovedoll Toy Factory

by Glacier

Uncensored Windows
Versionv0.5.0
EngineOthers
Released2026-05-15
Updated2026-05-20
LanguageEnglish

After receiving the news that you have a steep debt to pay in under a month, you hastily choose a job to make a quick buck to get out of it. Unfortunately, you did not read into what you were getting yourself into. Will you and your virginity survive the never-ending onslaught of disproportionately massive living plushies, or will you have a rough, pleasure-filled ending as their latest victim? And will you find out what is truly happening with the factory?​

v0.5.0 An entirely new title screen. New music tracks for the repair panel, as well as a special track for when you beat custom night with everyone set to max. Updated graphics for several things, such as the repair panel, cameras, and the custom night menu. New jumpscare animations for Bratti courtesy of Randopersonguy! Major mechanical changes to some of the characters, with the new addition of the aggression mechanic, which adds additional things to worry about for each of the characters. Currently, only Teddi and Hoppi are affected. Sooo, SO much more!! v0.4.2 BugFix have fixed the bug that has been consistently causing crashes in the game. This seemingly random and inconsistent crash was caused by Teddi moving and sometimes attempting to play sounds that do not exist. (sfx_teddi_moveLaugh9.ogg and sfx_teddi_moveLaugh10.ogg) This caused the sound object that I have been using to freak out when attempting to clear the sounds from memory. The bug should be completely fixed now! Thank you for your patience! v0.4.1 [Bug Fixes] - Fixed the game occasionally crashing whenever the player gets jumpscared. This was due to a setting I changed in the application properties that caused it to not load animated images correctly. - The buttons on cameras no longer vanish permanently whenever the player fixes them after they go down. This was due to a major bug in Security's code whenever she is unloaded from memory. - Fixed one of the secret easter eggs to show up on the correct camera. - Save files now function properly. Custom Night AI levels are now properly saved, so you don't have to set them all over again. - The config file for game settings now functions properly. [Temporary Changes] - Temporarily removed the FFMPeg object from the game, as people were having trouble opening the game for currently unknown reasons. The intro video, as a result, no longer loads, but is still present in the Data folder. - New menu sounds, although I may change some of them because I'm not too satisfied with how they sound yet. [Additions] - Numerous new camera sprites for Hoppi! Not all of them have been drawn yet. - Merri's stun animations have been added, alongside quite a few hot vocal performances for Merri's... peculiar method of preventing the player from doing stuff. This is alongside numerous changes to how her stun mechanic works. - Merri's camera sprites have been redrawn to fit better with the artstyle of the game, since they had a distinctly thicker line-weight than all of the other artwork. There are also new sprites for when she is at either door. - Bratti's window animations have been added! - Character descriptions are now displayed on the custom night screen. You can now read up how each character works by hovering your mouse over their portrait. Later down the line, I plan on displaying this in a much more fancier fashion. - Creepi has been somewhat implemented into the game. She currently only has a few sprites drawn, and cannot jumpscare the player yet. - There are now keybinds for opening the camera/panel. The default keybind is Space. You can rebind it using the config file. - There is also a keybind for playing the lure. It's default is Shift. You can also rebind it using the config file, too. - You can now disable the perspective effects, vignette effects, and camera glitch effects in the config. The options for the former 2 were in the config file before, but did not have any effect on the game. - Vsync now works with the game, meaning that you can now run the game on higher FPSes on high refresh rate monitors. [Removals] - Unfortunately, due to programming complications, the planned pause screen is likely going to be removed, or rather replaced with a menu upon pressing ESC that does not actually pause the gameplay, but allows the player to restart the night or exit to the menu. - Removed Lerri. [Config.ini] Since there is no actual settings menu implemented yet, I would like to explain what each setting in config.ini does. Fullscreen - Determines if the game is fullscreen or not. Vsync - Determines if Vsync is active. This makes the game match your monitor's frame rate. FPS When Vsync is disabled, this is the frame rate that the game is limited to. Due to Clickteam limitations, the max limit is 1000. Show Cursor - Determines if the animated cursor for the game will replace the normal windows mouse. Perspective Effect - Disabling this removes the perspective shader. Vignette Effect - Disabling this removes the black vignette around the screen. Camera Glitch - Disabling this removes the glitch effect when switching cameras. Discord Presence - Enables the game's Discord rich presence. Somewhat unfinished. Instant Retry - Does nothing currently. Will allow the player to instantly retry the night after getting a game over. Skip Intro - Skips the intro video and goes straight to the title screen. (Currently, the intro video does not play ingame because the FFMpeg object caused issues.) Open Panel - The keybind that opens the camera panel and repair panel. Can be rebinded to other keys. Play Lure - The keybind that plays the audio lure on the cameras. Can be rebinded to other keys. v0.4.0 v0.3.0 Security has been introduced into the game! She already was implemented in v0.2.8, but I didn't announce it when that version came out. She prompts the nightguard with minigames every so often in order to check if they're truly the nightguard. There's 3 types of minigames that can pop up, and this is one of them. Hoppi has been finally given an animation for walking past the window, courtesy of one of our artists, Cupcake! Quite a few camera sprites, especially for Catti and Merri. In fact, both of them have all of their camera sprites done. I'll show a few, but you'll have to see the demo yourself to see all of them in action! Many, MANY new voice lines and sound effects. You can hear some of them in this video! I wish I could showcase them all, but there's genuinely so many. Seriously, I can show you the audio folder for the game. There's a LOT. Build 0.2.7 N/A Build 0.1.1: Quick Patch Hoppi can SPEAK now, courtesy of generouspanda (Dàfāng) Both Hoppi and Teddi's AI has been vastly improved. They are now more linear, and are only allowed to backtrack in specific cameras. Removed bug where you could boop the Teddi poster's boobs while looking at the window. The office doors automatically open when repairing them, preventing a cheese strategy involving repairing the doors constantly. Removed the ability to control the aggressiveness of the AI, leaving only the difficulty level. Added indicator graphics for turning around. Added information about the characters on the pre-night config screen upon hovering the mouse over their icon. Removed an annoying bug where you could press the door buttons accidentally while turning around. A brief period was added upon turning around to prevent this.
Ilikecola 2026-02-12
Cool game, tbh it's too cute for a H-game... But I like the proportions, and the best of all: animated 2dcg. There is almost no H-scenes, so maybe in a few updates it will be fun. FNAF is always an enjoyable gameplay for me.
Shirobine 2026-01-28
New dev for another fnaf-like H game. This one has a nice focus of animated 2D content with more tame looking characters. An obvious focus on large proportions. Sadly though, the copy pasted fnaf formula does not work for H games, it hasn't worked for the many other fnaf H games, and it's the same here. There's quite a lack of content in general each character only having 1 scene (Or placeholder) so far. Merri, the mouse character, is the highlight for this fnaf H game. No game over, just a stun mechanic with a great animation sequence for it, though it does lose some enjoyable aspects as we can't fully appearicate the scene since it was made cropped. Everyone else at the time of this review has placeholders that lead into game over jumpscares, and even when they should get H scenes already you're going to be forced into losing your boner anyway from the unsynergetic failure state. They may be adding male characters as well, not sure if this is an additional mechanic of them fucking the characters or just gay content. That's as far as the H content goes, I recommend just looking at the gallery for when this H game implements it or is user made (Looks to be quite likely a few more years given the pace of the updates). Should the mechanics be revised and the old boner killing formula changed, I'll revise my review. Otherwise, expect this to be not worth the time to play much like the many other fnaf-like H games so far.
walfmoerto 2025-10-04
for all the confused on the side of the lights has a button to go to the screen of the systems where you can restart the systems the game and very beautiful and cute the difficulty scaling and very well done sincerely I was very fun to play
Yournewowner 2025-10-01
Right now the game is in a state that is simply proof of life. There is nothing here. The art may be cute but if there is only that and nothing else what is the point? All this game does is leave you with annoyed questions. Why does the camera permanently die after 30 seconds with no idea of a fix, why do the door lights still work when the door itself is "broken", where is my battery meter, why is there no tutorial or story that explains anything? This game is simply a barebones mess and it has a LOOOONG way to go, especially if what the dev wants to achieve is the real deal and this isn't just half assed abandoned ware a year down the line.
KSn5Ynoh 2025-07-06
It's a good enough fnaf parody, but it's not exactly the porn parody I was hoping for. While the bear has a sexy enough representation, most of the characters are represented with meme drawing, with meme jumpscares to match. Additionally, the custom mouse is kind of wonky for clicking, and they never actually explain the repair room behind you, which you kind of need to figure out if you want to survive the night. However, this is currently a demo, and it looks like things will change with a new update.

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